The blood of the royal line is so holy that it transforms even shit into gold. At least, that's the theory.
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- The Plague District. Six centuries into the benighted past, before God cut off half of Her indivisible Being to become flesh, the wicked demon-emperors decreed that a thousand people must die here each year to fuel a magic which ordinary men are best not knowing. But the blood of the royal line is so holy that it transforms even shit into gold. The First Mortal Empress declared that the soil on which this tribute was demanded would become a hospice grounds for all the world. The old sacrificial pits and torture chambers were placed under interdict as the Necropolis of the Old Martyrs, and the dying given the honor of repose in the Necropolis of the New Martyrs. Riots run through the District on the latest decree that residents are to be drafted into a Blighted Legion "to enjoy two martyr's crowns for one death and put down the lese-majeste of the impudent southern Viceroy." Even still, many have signed up, providing one lens on this neighborhood of the damned; the districts numerous temples provide another; still a third is provided by the straightforwardly named Drink Yourself to Death Inn.
- Sick Daughter's Rose. When a crown princess four centuries ago visited the Plague District, receiving the kisses of its residents, she fell ill. Heaven could not tolerate this pollution of the royal line, but nor could it condemn her deep humanity and compassion, and so she bloomed into a rose. Since the Southern Viceroyalty has kidnapped the royal family and is issuing false interpretations of their murmurings, the College of Oracles is consulting the openings and closings of the flower to determine God's Incarnate Will.
- The Pansophistic Lyceum, long the Medithallassian region's premier academy of arts magical and mortal, has been closed after student demonstrations against current policy. Pons Asinorum, a student bar under a magical null field (do you really want that many drunk apprentice wizards together under other conditions), is now even more of a nest of freshly-unemployed young radicals.
- The False Palace looks over the city. Even when the royal family did reside in Purestall, it did not expose itself by staying here, but in an invisible castle in the near countryside. (It is forbidden for anyone within a day's pace of Purestall to venture off the main roads, lest they reveal the True Palace.) The true and secret palace is a marvel, but the False Palace is itself a center of power and wealth - an important social space of the cadet branches of the Holy Line and center of administration.
- Greenlodge is home to the Imperial Conistory of Druids. Just as the Imperial Consistory of Clerics negotiates with various gods and demons on behalf of the state, so does the Druidic Consistory do so with respect to nature. In practice, this mostly means maintenance and expansion of the canals projects that link the Great Northern Lake to the Southsea, and form the basis of the realm's material wealth. Like other institutions the Druidic Consistory has become less adept at its primary job as various cadet and merchant families have carved up its offices amongst themselves.
Timetable
Absent PC intervention, tensions between the so-called Protectorate (based in the holy city of Purestall) and the so-called Viceroyalty (having kidnapped, or rescued, the royal line to safekeeping in or about Dogsmead) will explode into outright war within 2d12 months.
A leapfrog system of canals connects the Southsea to Dogsmead to its rival city to the Great Northern Lake.
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Big fan of the Sick Daughter's Rose and the False Palace. What're the Fairygroves? The Stormrow? The Doctor's Rest?
ReplyDeleteDruidic canal-rivalries is a very fertile topic, hee hee hee.
Who lives in the True Castle if the Royal Family is kidnapped, and how were they even found?
> Fairygroves?
DeleteAn open-air topiary prison for nature spirits. Sometimes the rain doesn't get delivered, or an elemental attacks a canal despite an agreement not to, or the like. If so, the Imperial Consistory of Druids banishes them here. Aristocratic children come and mock the spirits, which is fine because you'd need a complex cryptographic magical unlock to release them and obviously a child wouldn't be able to come up with something like that spontaneously, and the structure of the hedge maze itself keeps things magically stable.
> the Stormrow
Dominated by student housing for the Lyceum. Great place to find a great bookstore and/or get mugged. Now that the student population is either heading out or staging a series of building takeovers, landlords are looking for new tenants, which is at least helping with the refugee problem. Whether your average refugee family wants to live in a garret filled with abandoned student experiments is their problem now.
> the Doctor's Rest
Last point to turn back before entering the Plague District - one step further, and that's where you spend the rest of your days.
> Who lives in the True Castle if the Royal Family is kidnapped
The Mayor of the Palace and the other attendants of the Holy Line, of course - various magical servantss, people with a talent for secrecy... anything more is of course a state secret.
> and how were they even found?
According to the Viceroyalty, they fled after the frauds in the College of Oracles attempted to have them replaced by flower. According to the Protectorate, they were kidnapped by the old Mayor of the Palace. According to a number of millennial movements throughout the countryside, the royal family are alive and well and perfectly cogent, leading peasant rebellions and bandit gangs.